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EDT:Packaging and Builds

Revision as of 16:06, 21 July 2011 by Unnamed Poltroon (Talk) (New page: The idea is to split EDT into "Core" and "Extended" (we'll choose different names). Core EDT includes everything necessary to make a particular implementation of EGL: the full IDE, compil...)

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The idea is to split EDT into "Core" and "Extended" (we'll choose different names). Core EDT includes everything necessary to make a particular implementation of EGL: the full IDE, compiler, etc. but no generators, runtimes, or tooling which depends on a particular implementation. Extended EDT is Core EDT plus generators, runtimes, etc.

Sizings

  • Split the code: 2 days
  • Two builds & update sites: 2 days

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